Tuesday, 29 December 2009

ESCAPE POD AREA: CONCEPT

Here's my idea for the Escape Pod area:

Exterior View:


Interior view:


I did it quick in max because I still couldnt get the test map to load.

Basically the Escape Pod area is at the front of the ship, as seen in image 1. The second image shows a basic interior view which shows the "stations" side panels streching outwards. Should be very easy to implemtent and definatly adds a greater level of realism / immersion, also if you have any ideas of what to fill this front area with let me know.
At the moment its bare, i might add long poles poking down and extruded panels etc, any input would be good as i want to do this before i unwrap...

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